Archive for July, 2010

Really?

Posted in Upcoming on July 15, 2010 by PFM

I was going to post this in the rants section but it does have a lot of “Upcoming” stuff in it. To be fair I’ll get the fact stuff in first. MMO-Champion has been doing a really good job about keeping us informed about the changes they see in each beta build for Cataclysm. Check out the link at:

http://www.mmo-champion.com/content/

What I am referring to is in the post: http://www.mmo-champion.com/content/1866-Cataclysm-Beta-Build-12479

This post is full of info including the new talent set up. I’ll sum it up and trim the fat a little to their wording.

  • You must spend at least 31 points in a talent tree before you can delegate any points to another tree.
  • You must obtain the 31 point talent before you can spend points in another tree.
  • There are going to be a total of 41 talent points at level 85.
  • Certain abilities will only be available to the tree which you put you 31 points into.

Yes, there is more to it however I’ll let you read further into the post instead of repeating it all.

Now for the second half of this post. FUCK YOU BLIZZARD AND THE KODO YOU RODE IN ON! After reading this and then looking at the druid trees I am having the hardest time thinking if I could play my druid after Cataclysm comes out. The only 2 things I like to do as a druid are tank and heal and both are screwed. There is no synergy in the bear tree and the restoration tree looks like you took tree form away so you could carve the nerf bat to beat us with. Ultimately, I am not at all impressed, quite the oposite in reality.

My opinion on the new “talent system” is that Blizzard should take all the talent trees out and just have us pick Warrior – Prot, and all the talents are automatically chosen. The forcing of the players to go no less that 31 points into the tree leaves us with almost no customization to do and in some cases there is none that can be done at all. There is no way to truly make these builds our own. The options are to run cookie cutter spec for affliction warlocks or cookie cutter spec for destruction warlocks. Want to see something interesting that was listed in teh hunter section of some note? The following are small exerpts from a blue post about serpent sting and venoms.

  • Serpent Sting – You’ll find it’s not efficient to cast your damage-over-time on targets that die before Serpent Sting lasts the full duration.
  • Again, shooting a Venom isn’t really ideal on targets that you kill quickly. You shouldn’t cast one on every trash mob, for example.

The information you see there really is not even important at all. What I am pulling from this is something completely different. These statements are actually being said because the developers think it should be explained. It actually needs to be explained that putting a dot on a target that dies quickly will be inefficient. This is something that doesn’t take a whole lot of thought to understand. While I do not fault anyone for needing that explained, because I do realize that there is a group of people who this knowledge may be useful to, the fact is, if they speak to people on this level then they are designing the game to be played at this level. I need to think. I need more.

If they keep on this path of simplification I may be looking for a new game to challenge me.

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